The help of the Proxies to Slender is that they can cause hallucinations, draining Citizens' HP. Following are the advantages of each Proxy: They are rarely chosen in games, but each player (spectator) has an option to get into the game in progress as the Proxy for 10 pages. The role of a Proxy is to assist Slender in preventing the Citizens from collecting his Pages. If Slender leaves the game while a round is in process, they will lose 5 pages, All players will be notified, and then 1 player (including spectators) will become Slender. The damage Slender deals with a citizen will increase with the number of Pages collected. When Slender goes from invisible to visible, a suspense sound effect is played for a moment, followed by whispering, alerting the citizens that Slender is near them.įrom time to time, Slender will have an option to grab the citizen they are in contact with, thus draining their health in the process. When he goes invisible, however, his speed increases. Slender can only deal damage to the citizens while visible, but in that case, they are slower than the speed of a normal citizen. Slender starts at a location isolated from Citizens. The ability to cause hallucinations ( only when citizens look at him).The ability to stun players ( perk only).It will only work on players who maintain direct eyesight with the Slender, and vice versa while in grab mode. G is the keybind corresponding to this ability. The ability to grab citizens and deal damage.Invisibility ( Q to activate/deactivate, E to deactivate it quietly).
Slender pages update#
This game mode was completely removed from the game in an update in November 2019, but someday before October 13th 2021, it was added back.Īs Slender, your role is to prevent the Citizens from activating the generators and collecting the pages. If all the citizens were to get wiped out, Slender would win. Once the power supply was fully restored, the citizens would win.
As the power supply increased, the damage that Slender does increase as well, so one would be cautious of dying. Once they have been activated, the power supply would have started to fill. Instead, they needed to activate all generators as soon as possible. The Blackout game mode was different from the eight pages game mode, as it did not require citizens to collect any pages. If all citizens are killed before all eight pages are found, Slender wins. If the citizens find all 8 pages, Slender loses. You will also lose health when a proxy touches you. Even if you are looking at the back of Slender, you will still take damage. The rate at which you lose health depends on how many pages had been collected so far.
If Slender is close, it is lethal to look at him it will cause a penalty in your health. Citizens must activate three generators in order to unlock certain areas this is required to obtain all of the pages. After approximately 15 seconds, the message is removed and the player can move - the hunt begins. When a player has entered the round at the start of the game, they are unable to move as instructions are shown up on the screen. Other players will be selected to play as citizens, the role for players that need to find eight pages.
Then, a random player is chosen to be Slender. The game starts when a map with the most votes is chosen. The objective of the game has always been the same: find the three generators and activate them, collect all the eight pages and avoid Slender, who is, in this game, an actual player, not an NPC.